Frontend runtime API
Cove loads extension frontend bundles as ESM and provides a versioned set of host modules. Import from this runtime instead of bundling another copy of React or reaching into Cove’s internal source tree.
The current runtime contract is v1. Cove supplies that value in the aggregated UI manifest; UIManifestBuilder.WithRuntimeVersion does not select a different runtime. Treat every import not listed on this page as private implementation detail.
Runtime modules
Section titled “Runtime modules”Use the @cove/runtime/* specifiers in extension source:
| Module | Provides |
|---|---|
@cove/runtime/react |
React |
@cove/runtime/react-dom |
React DOM |
@cove/runtime/react-dom-client |
React DOM client APIs |
@cove/runtime/react-jsx-runtime |
Production JSX runtime |
@cove/runtime/react-jsx-dev-runtime |
Development JSX runtime |
@cove/runtime/react-query |
TanStack Query |
@cove/runtime/lucide-react |
Lucide React icons |
@cove/runtime/components |
Cove’s public shared component and hook barrel |
@cove/runtime/api |
Authenticated requests to Cove APIs |
@cove/runtime/webxr |
Immersive (WebXR) playback of VR videos |
Cove still maps the corresponding bare third-party specifiers for older bundles, but new bundles should use the namespaced runtime imports. Configure the extension build to leave runtime modules external so Cove and the extension share the same React tree and host libraries.
Immersive VR playback
Section titled “Immersive VR playback”@cove/runtime/webxr is the same WebXR playback the video player’s Enter VR button uses, so an
extension that shows VR videos plays them exactly as Cove does. VR videos carry their layout in
video.vr (projection, fieldOfView, stereoMode); it is null for flat videos.
import { getImmersiveVrSupport, startImmersiveVideo } from "@cove/runtime/webxr";
// From a click handler: requesting an immersive session needs a user gesture.if ((await getImmersiveVrSupport()).supported) { await startImmersiveVideo(videoElement, video.vr, { onEnd: () => setInVr(false) });}An extension that opens its own session (a 3D gallery, say) requests it with immersiveSessionInit()
so media layers are available, then hands a video off with
playVideoInSession(session, videoElement, video.vr, { onExit }). The video replaces the session’s
layers until the viewer presses B/Y, then the previous layers are restored and onExit runs. Pause
your own rendering meanwhile (with three.js, renderer.setAnimationLoop(null)).
To open a video’s page in the browser while the headset keeps the session, hand the session over instead:
offerSessionHandoff(session, { onReturn }), then navigate to the video (onNavigate({ page: "video", id })).
The page’s player claims the session and plays into it; when the viewer presses back (B or the stick click) it restores the
session’s previous layers and calls onReturn("exit"), where the extension resumes rendering and navigates
back. If the browser leaves the video’s page instead, the player returns the session with "abandoned":
resume rendering, but leave the browser where it is.
An offer nobody claims (the page had no VR player) times out into onTimeout.
Lend your renderer with the offer’s presenter (your XR-compatible WebGL 2 context, the layer that is the
session’s base layer, your reference space, and a setFrameRenderer slot you call from inside your own XR
animation frame, resetting your GL state afterwards). The player then draws into your layer from your
loop and never touches the session’s render state. Without a presenter the player installs its own base
layer and frame loop, which leaves a three.js loop that is still running against a layer that is no
longer the base layer, and that loop does not survive it.
playVideoInSession accepts a transport (currentTime, duration, seek) for players whose element
does not hold the whole video, such as a transcode, and an element getter for players that replace
their element mid-playback. Use
requestImmersiveSession() rather than navigator.xr.requestSession so a session the page still has
is ended first; a second concurrent request otherwise fails or hangs on desktop OpenXR.
WebXR needs a secure context. localhost qualifies; a headset reaching Cove by LAN address needs
Cove’s HTTPS listener (Cove:HttpsPort). getImmersiveVrSupport() reports
reason: "insecure-context" when that is what is missing.
Authenticated API requests
Section titled “Authenticated API requests”Import extensionFetch from the API module:
import { extensionFetch } from "@cove/runtime/api";
export async function loadSummary() { const response = await extensionFetch("/api/ext/com.example.reports/summary"); if (!response.ok) { throw new Error(`Request failed with ${response.status}`); }
return response.json();}Its signature is:
interface ExtensionFetchOptions extends RequestInit { timeoutMs?: number | null;}
function extensionFetch(input: string, init?: ExtensionFetchOptions): Promise<Response>;extensionFetch accepts only same-origin URLs whose path is /api or starts with /api/. Relative forms such as api/ext/... are normalized against the current Cove origin. Cross-origin URLs and non-API paths throw a TypeError before a request is sent.
Extension requests do not time out by default, preserving normal fetch behavior for long-running extension operations. Set timeoutMs to a positive number to opt an individual request into a timeout. Passing null or omitting the option leaves the request unlimited; a caller-provided AbortSignal can still cancel it.
The helper sends the current bearer or share credentials, uses Cove’s normal access-token refresh and single retry behavior, and returns the standard Response. It forces redirect: "error" so an API request cannot follow a redirect outside the allowed boundary.
Authentication transport does not grant access. Protect the extension endpoint with the appropriate server-side convention from Extension permissions, and handle expected 401, 403, and application errors in the component.
Shared components
Section titled “Shared components”Import public UI building blocks from one barrel:
import { MediaDetailLayout, DetailListToolbar, DetailListPagination, RelatedEntityListView, TagBadge,} from "@cove/runtime/components";The v1 barrel groups these exports:
| Area | Public exports |
|---|---|
| Detail and list composition | MediaDetailLayout, DetailListToolbar, DetailListPagination, ListPage, RelatedEntityListView, GroupItemFeed, getRelatedEntityDisplayModes, FilterButton, FilterDialog, VIDEO_CRITERIA, AUDIO_CRITERIA, BulkEditDialog, getDefaultFilter, Pager, VIDEO_SORT_OPTIONS, AUDIO_SORT_OPTIONS |
| Entity display and media | PopoverButton, VideoCardPopovers, PerformerTile, VideoCard, VideoTile, ImageTile, AudioTile, VideoPlayer, AudioPlayer, Lightbox, EntityMedia, ENTITY_MEDIA_TARGET |
| Entity selection | EntityReferenceSelector, EntityReferenceMultiSelector, EntityReferenceValue |
| Forms and dialogs | ConfirmDialog, EditModal, Field, TextInput, TextArea, NumberInput, SelectInput, SaveButton, ImageInput |
| Ratings | InteractiveRating, RatingBadge, RatingBanner, RatingField, getRatingBannerColor, convertToRatingFormat, convertFromRatingFormat, formatDisplayRating, getRatingMax, getRatingStep, getRatingInputLabel, normalizeRatingOptions, defaultRatingSystemOptions |
| Utilities and custom fields | TagBadge, NarrativeText, useMarkdownRenderingEnabled, formatDuration, formatFileSize, formatDate, getResolutionLabel, CustomFieldsDisplay, CustomFieldsEditor |
| Host integration | openTutorialStoryboard, registerManualContext, useManualContext, useMultiSelect, useKeySequence, useListUrlState, useAppConfig, useDocumentTitle, APP_FLOATING_UI_SLOT, MEDIA_PLAYER_ACTIONS_SLOT, MEDIA_PLAYER_OVERLAY_SLOT |
| Types | MediaDetailLayoutProps, MediaDetailTab, MediaDetailSectionProps, LightboxImage, DisplayMode, CriterionDefinition, TutorialOpenRequest, FindFilter, EntityMediaFit, EntityMediaRenderProps, EntityMediaSurface, EntityReferenceOption, EntityReferenceType, MediaPlayerContentRect, MediaPlayerExtensionContext, MediaPlayerInteractionModeOptions, MediaPlayerSurface, VideoPlayerSeek, VideoPlayerPlaybackControls, DetailListPaginationProps |
The @cove/extension-sdk package also publishes DashboardWidgetProps, DashboardWidgetEditorProps, DashboardWidgetContribution, DashboardWidgetPresentation, and JsonValue for typing dashboard bundles. Render and editor props include the saved flow or canvas presentation. These are compile-time contracts; widget bundles still import React and request helpers from the versioned @cove/runtime/* modules.
The table groups helper families for readability. Check the matching runtime type declarations when a helper has several arguments.
Native detail layout
Section titled “Native detail layout”MediaDetailLayout gives extension pages the same responsive shell used by Cove detail pages. Its required title prop accepts a React node. Optional props cover:
- navigation with
backLabelandonGoBack - the media region, its aspect ratio and position, sticky behavior, and full-bleed rendering
- a header image, actions, and engagement controls
- sidebar or header tabs with an active key and change callback
- keyboard shortcuts, loading state, errors, and child content
MediaDetailTab describes each tab with a stable key, label, and optional icon, count, disabled state, and manual contexts. MediaDetailSectionProps is the small typed wrapper contract for section children and an optional class name.
Native detail lists
Section titled “Native detail lists”DetailListToolbar composes Cove’s result count, search, sorting, filter dialog, saved filters, selection controls, display modes, zoom, and paging controls around a FindFilter. Supply only the capabilities the embedded list supports; the required props are filter, onFilterChange, totalCount, and sortOptions.
Use DetailListPagination when the pager belongs below the results instead of inside the toolbar:
<DetailListPagination filter={filter} onFilterChange={setFilter} totalCount={totalCount}/>It also accepts allowInfinitePageSize, infinitePageSizeOnly, showPagingControls, className,
and ariaLabel. Give top and bottom pagers distinct ariaLabel values. Once a non-empty count is
known, the paginator corrects an out-of-range filter.page through onFilterChange; it does not
reset a deep page while the count is zero or still loading. The pager inside DetailListToolbar
uses Pagination above results by default and can be renamed with paginationAriaLabel.
These primitives provide Cove’s current UI behavior, but the extension still owns its data query, empty and error states, and permission handling. Prefer host CSS variables and shared components over copying internal markup or Tailwind classes that are not part of this barrel.
Preference-aware narrative text
Section titled “Preference-aware narrative text”Use NarrativeText for descriptions, biographies, notes, and other narrative metadata that should follow the viewer’s Interface preference:
import { NarrativeText } from "@cove/runtime/components";
export function Summary({ details }: { details: string }) { return <NarrativeText className="text-sm leading-6 text-secondary">{details}</NarrativeText>;}The component renders literal whitespace-preserving text by default. When the user enables Markdown rendering, it applies Cove’s safe textual Markdown rules and theme-aware styles. Raw HTML and images are not rendered. Safe links open in a new tab. Use useMarkdownRenderingEnabled() only when surrounding extension UI must also change; prefer NarrativeText when only the text rendering differs.
Browser title
Section titled “Browser title”A page an extension contributes is titled with its label, such as “Segment Studio | Cove”. Call useDocumentTitle to name the view more specifically; on the extension’s page the title goes in front of the label:
import { useDocumentTitle } from "@cove/runtime/components";
export function Editor({ video }: { video: { title: string } }) { useDocumentTitle(video.title); // "<video title> | Segment Studio | Cove" return null;}The title applies while the component is mounted. When several components set one, the innermost wins, and between siblings the one mounted last. An empty title, or false as the second argument, leaves the title to the enclosing page. Outside the extension’s own pages, such as in a tab on a video’s page, the call replaces that page’s title rather than adding to it. The hook is new in Cove 1.6, so an extension that supports older versions should look it up on the module namespace (import * as components from "@cove/runtime/components") instead of importing it by name, which would stop the bundle loading on those versions.
Reusable video player controls
Section titled “Reusable video player controls”VideoPlayer can register bounded controls for a component that renders the reusable player:
<VideoPlayer {...playerProps} onSeekRegister={(seek) => { seekRef.current = seek; }} onPlaybackControlRegister={(controls) => { controlsRef.current = controls; return () => { controlsRef.current = null; }; }}/>VideoPlayerSeek(time, forcePlay?) keeps the historical play-on-seek behavior by default. Pass
false to preserve the current playing or paused state. VideoPlayerPlaybackControls provides
play, pause, toggle, and relative seekBy; relative seeks also preserve playback state.
play returns a promise because browser playback policy can reject it. A registration callback may
return cleanup, which Cove runs before replacing that control generation and when the player
unmounts. These controls operate the reusable VideoPlayer; media-player slot contributions should
use the bounded controls in MediaPlayerExtensionContext.
Compatibility
Section titled “Compatibility”Runtime modules are a host contract, not dependencies embedded in the extension archive. Set minCoveVersion to the oldest Cove release on which every imported runtime export has been tested. Adding an import introduced by a newer Cove release raises that practical compatibility floor even when the extension’s backend contract is unchanged.
Keep a package’s frontend imports and its declared compatibility floor in sync, then test installation and the rendered contribution on that minimum version. See Package an extension for how installers enforce minCoveVersion and UI extension points for where components can be mounted.